Meteos for Nintendo DS
NB: This is the NTSC-U version of the game and will only work on an American System, an original Phat DS or a 3DS
The core gameplay of Meteos, described as a "shoot-and-lift-up puzzle" game, requires players to use a stylus to move colored blocks—the eponymous "meteos" that fall from the top of the screen. Creating a vertical or horizontal line of three or more blocks causes the meteos to ignite and rise; they, or any blocks above them, disappear once they leave the screen. The speed and frequency of falling blocks can be adjusted with the "speeder" gauge.Power-ups may help or hinder the player or opponents; one example is a giant hammer that destroys multiple blocks with a few swings. The game ends if the blocks reach the top of the screen. Each block sent out of the playing field is cached in a virtual bank, from which the player can unlock new planets, aliens and sounds. The player can play as one of thirty-two aliens and their respective planets, each of which has a unique gravitational pull that affects the way the blocks launch.
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