Mega Man Battle Chip Challenge for Nintendo Game Boy Advance GBA
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Mega Man Battle Chip Challenge utilizes a different battle system from other Battle Network titles. In those games, the player may battle one or more enemies in real-time by utilizing special abilities called "Battle Chips" with the objective being to delete each enemy's hit points (HP). In this game, the player duels a single opponent simply by setting up 12 Battle Chips on a grid called a "Program Deck". The Program Deck has three columns of chips, with the first column having two chips, the second having three chips, and the last having four chips. The game selects three chips at random on one of the grid's rows, and the player's Navi uses them consecutively, ending the turn with that character's signature attack. Battle Chips have a variety of effects such as attacking, healing, and elemental status changes. "Navi Chips" will even summon other characters into the battle for a short time. After setting the deck, the player has little control over the match. Battles progress almost completely autonomously for upwards of ten rounds while the player watches for results. At certain points during the fight, the player may "Slot In" two chips to change the outcome of the battle.
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