Magical Tetris Challenge for Nintendo N64
NB: This is the NTSC-J version of the game and will only play on a Region Free or Japanese system - if unsure please don't hesitate to get in touch
In Magical Tetris, clearing two or more lines at the same time sends a magical attack to the opponent, which puts a non-standard magical piece into their queue. Magical pieces consists of more than four blocks and are thus harder to place, but can theoretically clear more lines at once. Magical attacks can be countered by clearing lines while the piece is in the queue. This sends the piece back to the opponent, changing it to a 2x2 square piece. Countered pieces can again be countered, growing in size with each counter to a maximum of 5x5. Overflow to an already full queue turns existing pieces into ones marked with an exclamation mark. These can't be countered and are massive in size and come in pyramid or diamond shapes. A clock counts the time during Magical Tetris - each minute of game time raises the game level, up to a maximum of 4, with higher levels resulting in more magical pieces added to the opponent's queue per cleared line.
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