Houshin Engi for Sony PlayStation 1 PS1
NB: This is the NTSC-J version of the game and will only play on a Region Free or Japanese system - if unsure please don't hesitate to get in touch
Battles take place on 3D isometric maps; participants in battle are illustrated with 2D sprites that can be usually be seen from four different angles. Their range of movement varies with the character and they march to and fro the field in various square patterns. The order of their actions are determined by their speed rating and each character's order can be checked by the number listed by their portrait (the active member being listed as 1). Action is completely turn based and characters may only perform one action per turn. Should a character lose all of their health, they will die and cannot be revived though any means. Additionally, if Taigong Wang -or the commander for a secondary unit- falls in battle, the game will automatically end in defeat for the player.
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