Gears of War 2 for Microsoft Xbox 360
Gears of War 2 is a third person shooter with an emphasis on the tactical use of cover, and retains much of the same gameplay from the first game. The player, playing as either Marcus or Dominic in the campaign mode, or as any of the human or Locust characters in multiplayer mode, can only carry a pistol, one type of grenade, and two other weapons at any time, though they may swap these for weapons found in strategic locations or left by downed foes or fallen allies. Each weapon can be used for normal fire as well as for melee attacks; the game's signature Lancer, an assault rifle mounted with a chainsaw bayonet for its melee, can be used to instantly kill foes. The game introduces the ability to engage in chainsaw duels should the player attempt to chainsaw an opponent also using the Lancer; the player is presented with a controller button to press rapidly to try to win the duel and avoid death. Gears of War 2 rebalances the power of the existing weapons while introducing five new ones: a flamethrower, a chain gun, a mortar cannon, a "Gorgon" Pistol, and the Ink Grenade. The chain gun and the mortar are heavy weapons, forcing the player to move at walking speed while carrying it in both hands. The Gorgon Pistol is an SMG-like machine pistol that fires four four-shot bursts per magazine. The Ink Grenade doesn't damage with its detonation, but instead temporarily poisons the area it was thrown, making it very useful for driving enemies out of cover. Grenades can be planted on walls or floors as proximity traps that go off when an enemy nears, but only fragmentation grenades have the ability to kill foes when they go off.
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