BioShock for Microsoft Xbox 360
- Steel Case
The games in the BioShock series are first-person shooters. The series is considered the spiritual successor to System Shock 2, which many of the developers were previously involved with through Irrational Games. While specific mechanics differ between all three games, they share a common theme of having the player use a combination of physical weapons such as guns and melee weapons, superhuman powers—including both active and passive abilities—granted by genetic alterations (plasmids in the first two games, vigors in Infinite), and features of the game environment to strategically work their way through enemy forces and tactical situations. These weapons and powers can be used in various combinations to aid in defeating foes; for example, electrocuting an enemy makes them prone to being knocked out from a subsequent melee attack. Scenarios in the game often feature multiple approaches that the player can take, such as opting to avoid enemies through stealth and deception, hacking a security turret to turn against enemy forces, or directly engaging in combat. The player is able to customize their weapons and genetic enhancements for the style of play they prefer. In addition to collecting new weapons and genetic modifications, the player gains ammunition, mana-like power required to engage the genetic modifications (EVE in the first two games, Salt in Infinite), restorative items, scrap items used to craft new materials, and in-game money to buy various improvements at vending machines throughout the game.
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